Continue playing audio from html5 player when in iOS background mode

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We built our music-oriented app in html5 and javascript with Sencha touch. For distribution we wrapped it in xcode with UIwebView. Everything runs fine except one thing that does not work: audio playing in multitask mode.

I know the general idea: add the UIBackgroundModes in info.plist.

Done. Now we can play the audio even in background mode.

Until we reach the end of the song. To start the next song we have to bring the app to foreground again or we can hit the play or 'next song' button on the iPhone audio controller.

After some research I found a promising workaround at: " Entering background on iOS4 to play audio " where the workaround is to edit AVAudioSessionCategoryPlayback and work with the UIBackgroundTaskIdentifier. The problem for me is (just like in any other fix I found so far) that those solutions always assume that the audio is played either with AVaudioPlayer or MPMusicPlayerController. But in my case I user neither, our audio is played by our html5 player wrapped in UIwebView.

Anyone has any advice on how to continue playing the audio in iOS multitask mode when the audio player is a html5/javascript player?

My app plays audio via an <audio> tag in html hosted in UIWebView, and it supports background playing.

As you suggest, you need to have the 'App plays audio' background mode defined in your plist.

Try adding this to your applicationDidFinishLaunching: handler:

NSError *setCategoryError = nil;
[[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayback error: &setCategoryError];

Continue playing audio from html5 player when in iOS background , our audio is played by our html5 player wrapped in UIwebView. Anyone has any advice on how to continue playing the audio in iOS multitask mode when the � A while ago, I wrote an iOS music app called Fonzi. Fonzi was a music jukebox player app which allowed users to select songs for playback from a single device. Apple provides extensive documentation on Audio session programming. This post describes whats required to get your iOS app to play audio in the background.

Thanks, guys, but I ended up simply keeping the app busy in a loop when in background mode. This was enough to bridge the time when connecting to the next song on the playlist. The code I used is similar to this one: iPhone - Backgrounding to poll for events

Playing media while in the background using AV Foundation on iOS, Q: How do I ensure my media will continue playing when using AV to enable it to play background audio, see Enabling Background Audio. from its associated AVPlayer (set the AVPlayerLayer player property to nil). on a iPhone with iOs7 as home screen you can run the background audio by hitting the “lets start” button and then play the audio effects over it on iOs; on Android the background sound will never start… What to say, the audio on HTML is still unusable for mobile devices. Hope to see you soon, M

You could try this, adding a function on the onend event.

Controlling Background Audio, Support controlling background audio from the Control Center and iOS Lock addTarget { [unowned self] event in if self.player.rate == 0.0 { self.player.play()� In previous posts, we learnt how to play audio in web page uisng HTML5, we also learnt how to create a custom adio player in HTML5. In this post, we will learn how to add a stoppable background audio player using HTML5. CSS Code for the background audio. Here is a css style for the pause button and the page.

Audio pauses when going into background even though the proper , The proper configuration to enable background audio is set. if you are using web audio / HTML5 audio tag then this is a known problem. Try installing the background mode plugin to keep wkwebview running when With iOS 13 I cannot get the audio to continue playing for more than 30 seconds. Playing media while in the background using AV Foundation on iOS Q: How do I ensure my media will continue playing when using AV Foundation while my application is in the background? A: You must declare your app plays audible content while in the background, assign an appropriate category to your audio session ( AVAudioSession ), and make sure

Playing Audio + Background Play! (Swift 3 in Xcode), Today we learn how to play, pause, and restart music in our application, and when we leave the Duration: 10:52 Posted: Oct 13, 2016 HTML5 Audio on desktop browsers is a mess. But you haven't experienced true pain and suffering until you try to get HTML5 audio done on mobile devices. This article is a follow-up to my talk at the Barcamp in Salzburg in March and was inspired by Chris Heilmans tweets on that topic a few days ago.

How would one continue audio playback from a WKWebView in the , (Yes I have set the background modes in the info.plist). on a private server by the client, and they are using an html5 player from 23 video. Continue this thread Haptic Haven: app for iOS devs to demo, learn about, and implement the�

Comments
  • Is this workaround still work? Can you provide that code you used?