Xcode 11 crashes when opening the project

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I downloaded new Xcode 11 today and when I am trying to open my project, Xcode will always crash. Does anyone else experience this problem ? I have provided part of crash log. It's IDE related problem, but I would be really glad, someone has a solution to this.

Crashed Thread:        25  Dispatch queue: ConcurrentQueue: -[IDEProvisioningMechanic _executeNextRepairIfNeeded]_block_invoke

Exception Type:        EXC_CRASH (SIGABRT)
Exception Codes:       0x0000000000000000, 0x0000000000000000
Exception Note:        EXC_CORPSE_NOTIFY

Application Specific Information:
ProductBuildVersion: 11A420a
ASSERTION FAILURE in /Library/Caches/com.apple.xbs/Sources/IDEFrameworks/IDEFrameworks-14936/IDEFoundation/Provisioning/Mechanic/IDEProvisioningRepairStepGenerator.m:252
Details:  Didn't find a single primary certificate type from {(
)}
Object:   <IDEProvisioningRepairStepGenerator_Automatic: 0x7fdc55061ef0>
Method:   -_evaluateCertificatesWithSession:context:repairable:steps:userAction:error:
Thread:   <NSThread: 0x7fdc44944ca0>{number = 20, name = (null)}
Hints:   

Backtrace:
  0   -[IDEAssertionHandler handleFailureInMethod:object:fileName:lineNumber:assertionSignature:messageFormat:arguments:] (in IDEKit)
  1   _DVTAssertionHandler (in DVTFoundation)
  2   _DVTAssertionFailureHandler (in DVTFoundation)
  3   -[IDEProvisioningRepairStepGenerator_Automatic _evaluateCertificatesWithSession:context:repairable:steps:userAction:error:] (in IDEFoundation)
  4   -[IDEProvisioningRepairStepGenerator_Automatic stepsWithSession:context:userAction:error:] (in IDEFoundation)
  5   -[IDEProvisioningRepair execute] (in IDEFoundation)
  6   __53-[IDEProvisioningMechanic _executeNextRepairIfNeeded]_block_invoke_2 (in IDEFoundation)
  7   __DVT_CALLING_CLIENT_BLOCK__ (in DVTFoundation)
  8   __DVTDispatchAsync_block_invoke (in DVTFoundation)
  9   _dispatch_call_block_and_release (in libdispatch.dylib)
 10   _dispatch_client_callout (in libdispatch.dylib)
 11   _dispatch_continuation_pop (in libdispatch.dylib)
 12   _dispatch_async_redirect_invoke (in libdispatch.dylib)
 13   _dispatch_root_queue_drain (in libdispatch.dylib)
 14   _dispatch_worker_thread2 (in libdispatch.dylib)
 15   _pthread_wqthread (in libsystem_pthread.dylib)
 16   start_wqthread (in libsystem_pthread.dylib)

I have deleted caches in library, derivated data, even disabled automatic signing, but none of these work.

UPDATE

Project can be opened, when I logout from developer account, otherwise, this crash always occurs.

After working for a day on older Xcode, suddenly error popped out, that code signing in our test target is wrong, so I just removed team and added it again.

Xcode 11 crashes when opening the project |Apple Developer Forums, I downloaded new XCode 11 today and when I am trying to open my project, XCode will always crash. Does anyone else experience this  stuartro Nov 13, 2019 7:55 PM ( in response to stuartro ) ". Tried Xcode 11.3 beta tonight, running on the latest Catalina beta (10.15.2 Developer Beta 2), and Xcode still crashes a split second after clicking the Next button after selecting project type when trying to create a project.

None of the solutions works for me, including all solution this discussion in Apple Developer Forums. Someone suggest you delete all xcuserdata in *.xcworkspace folder; Someone suggests you create a new *.xcworkspace from you xcodeproj. However, those are not workarounds for me.

It seems a signing issues on my project, but I cannot open my project to reset the provisions method. So I modify the project.pbxproj file located in *.xcodeproj/project.pbxproj. Replace ALL:

ProvisioningStyle = Automatic;

to

ProvisioningStyle = Manual;

Then open the project to uncheck automatically manage signing in Signing & Capabilities option. Then when I sign again manually, problem solved.

I still don't know why this error comes out, but it just crashes every time I sign my UITest target. Hope someone can explain to me.

Xcode Crashing When Opening Project File, The crash is generally a sign the project file has been corrupted. Here's a list of possible things you can do to try to fix it. 1. Fix a corrupted  I just upgraded to Xcode 8.2.1 and Xcode crashes every time I open my project with the following traceback. I verified that an older version of Xcode (8.1) can still open the project file. Any help would be greatly appreciated.

I was having the same crash on XCode 11.3.1. I went on to "Show package contents" of the ".xcworkspace" workspace directory and deleted "xcuserdata" folder. This resolved the crash for me.

Xcode crashes every time you open it – and how to fix it, tried to open Xcode? Screen Shot 2014-04-11 at 09.31.34 Now open your project again in Xcode and it should work. Your workspace will  XCode 11 Beta App Launch Crash #25154. pramodsharma403 opened this issue Jun 5, 2019 · 24 comments Labels. Bug. Open iOS project in XCode 11 beta & run your project.

Same problem was occurring with me for one project. I just delete .workspace file and reinstall pods so .workspace file is generated. Now i am able to open this project and Xcode is not crashing.

xCode 11.1 crashes after opening existing projects, xCode 11.1 crashes after opening existing projects I guess you better wait updating to Catalina, because you won't be able to open your existing projects. I'm on Xcode Version 11.2 (11B52) & Mac OS Version 10.15.1. When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce: 1) Open the latest attached project (clean_836165_repro.zip). 2) 'Build And Run' for iOS or tvOS. When building has finished and the progress bar is at 'Build & Install Unity Player", the Editor crashes. The build itself doesn't become corrupted and can still be opened manually. This issue doesn't reproduce on OS X 10.11.6.

Delete the .xcworkspace from your project. then from terminal pod install. This is how solve my problem

Xcode crashes on startup : iOSProgramming, Running Xcode 9.2. All was working well. Now when I launch Xcode and open this particular project, Xcode crashes. I tried deleting DerivedData. Could my  After the crash, go to Xcode in the lower right hand pane, scroll all the way to the top. Unrecognized selector sent to instance error So now that you know how to find the actual error message when your app crashes, the next step is to learn to recognize some of the more common types of messages because they will hint at what’s wrong.

XCode 11 beta keeps crashing when creating a new porject, today i switched to XCode 11 beta but as soon as i want to create a new project XCode crashes immediatly. Opening existing projects also does not work. New In Xcode 11: SwiftUI. Xcode is upgraded once a year, around Sept-Oct, at the same time the new major version of iOS is released. Every update of Xcode brings improvements, new features, bug fixes, and access to the latest SDKs.

XCODE starts to crash - MacOSX and iOS, shut down the machine, today I opened the juce, I opened the relevant project from there, I press the “xcode lauch button(save and open ide)” and the following xcode crash problem o… ProductBuildVersion: 11A1027 Xcode 11+ Xcode does not officially support custom language definitions, but they also don't explicitly block them. However, Xcode 11 introduced several breaking changes from earlier versions, and some resolutions are still outstanding. Xcode <= 10.x. For earlier versions, please see xcode10 branch. Life moves on, and we'll only be supporting

Xcode 11 crashes when dependencies change · Issue #9289 , Xcode 11 crashes when dependencies change #9289. Closed. joona0825 opened this issue on Oct 25, 2019 · 2 comments Uncomment the next line to define a global platform for your project # platform :ios, '9.0' target 'mindpro_new' do 

Comments
  • Some kind of signing issue. Replacing automatic signing with manual as James suggested worked for me.
  • How did you remove your team when you can't open the project?
  • I installed Xcode 10, which doesn't crash, changed wrong team in target (in out case, test target) and then it worked with Xcode 11.
  • I think you are having same problem as we had. Do you have multiple teams for signing ? In our case, we had 2 teams with very similiar name and one was used for testing target and another for application target and this caused the crash. Also XCode's stack trace does not contain information, whats wrong. You can request technical support at apple's website. Hopefully, they can figure it out, but I can't help any further.
  • Works for me at first time, but crash next time when I am signing my target.