How do I do localization with Appcelerator?

I want to use strings so I don't have to have if statements for every language.

In every project, there is a directory called "i18n". In the subdirectory for "en", there is a file called "strings.xml".

<?xml version="1.0" encoding="UTF-8"?>
<resources>
<string name="name">Hello</string>
</resources>

In your code, you can reference it like so:

L('name');

You can read more about the global L function here.

Localization - Appcelerator Platform, In every project, there is a directory called "i18n". In the subdirectory for "en", there is a file called "strings.xml". <?xml version="1.0"� The global L() function, which maps Titanium.Locale.getString(), can be invoked from an Alloy controller, XML view, or TSS file.Below is the sample application's main index.xml view.

Always try searching 'wiki titanium {keywords}' when looking for Titanium help as the Appcelerator Wiki has tons of good stuff, but bad SEO. Here is the guide https://wiki.appcelerator.org/display/guides/Internationalizing+your+Application/

How do I do localization with Appcelerator?, App folder location Icon alloy /test/apps/ advanced/localization The global L() function, which maps Titanium.Locale.getString() , can be invoked from an Alloy� Localize system buttons and submit to international App Stores. To localize system buttons or submit your application to international iTunes App Stores, add the CFBundleLocalizations key to the iOS plist section of the project's tiapp.xml file. Assign the CFBundleLocalizations key an array of strings.

Latest answer is from 2012, so this is the current location of the documentation. If it is moved, search for "Axway SDK How-tos Internationalization"

Localization, Titanium.Locale namespace for use in localization. You can even internationalize the name of your app itself. There's a good tutorial on how to do this here. Android app name localization with Titanium SDK 3.1.x and older. If you are using Titanium SDK 3.1.x and older to build your Android apps, the name localization is a little more involved. First, we need to create language-specific resource folders explicitly for Android.

Managing multiple languages with Appcelerator Titanium, I'm localizing my app with this blog post. So how do I set the "fallback" (= default) language? I have a German and an English file, but if I set the Simulator's� From this simple view, I need to extract hardcoded text to be able to localize it. To do so, I create a Localizable.strings file in my project to represent each language. So far, nothing new. I’ve added French and Chinese Simplified to see how the app would behave.

Localization with i18n - Default language?, Locale namespace for use in localization. You can even internationalize the name of your app itself. Titanium also allows you to define� Appcelerator CLI Guide. Appcelerator CLI Troubleshooting; Appcelerator CLI How-tos. Appcelerator CLI Tasks; Appcelerator Command-Line Interface Reference; Appcelerator CLI Release Notes. Appcelerator CLI Release Notes 8.x. Appcelerator CLI 8.0.0.GA - 18 March 2020; Appcelerator CLI 8.0.0.RC - 9 March 2020; Appcelerator CLI Release Notes 7.x

Managing multiple languages with Appcelerator Titanium (Example), Reduces the amount of code you need to write when using Appcelerator Titanium. Adds support for JSS, localization, default properties, and more. Now we can use the short redux constructors and locale constant in our RJSS without � How do I use Titanium.Android.Intent in Android for calendar; Create an Appcelerator Android module with armeabi-v7a,x86 architectures; iOS 10+ and plist; How to change the Android buildtools version; How do you check if a module supports 64bit or not? Localization supports for the plist file; Where can I find the best practices for Titanium SDK?