Increases Time of Splash Screen in Swift 4

I am working in a Swift 4 project and I had set the LaunchScreen.storyboard. I want to increase the display time of it.

I have seen solutions over here but they are in Objective-C, but I want a solution in Swift. Does anybody know how can I achieve this.

Best approach is make a fake splash screen.

And The hack solution is that, create a thread with time interval, Add the following code in appDelegate method didFinishLaunchingWithOptions

Do not do this type of approach, because this approach also may lead to rejection from App Store.

Thread.sleep(forTimeInterval: 3)

Displaying splash screen for longer than default seconds, In swift 4.0 You can simple specify number of seconds to sleep in the AppDelegate didFinishLaunchingWithOptions method. Or alternatively use another ImageView to customize the splash screen. The simplest solution here is to add sleep() to didFinishLaunchingWithOptions method in your AppDelegate class. iOS(Video):- in this video I will teach How to Set/Add Splash Screen And how to increase launch time speed in iOS Hindi. In this Channel I'll teach most of the Objective-C And Swift iOS

It is possible if you make a fake splash screen that you will have full ability to make any animation and sound effect. A fake splash screen is just a UIView or UIViewController that shown after app launch.

For example, add a real splash screen with the same background color with your fake splash screen. On the fake splash screen, you can make it show as long as you want.

Swift 4 & Xcode 9 :- How to Set Splash Screen And increase Launch , iOS(Video):- in this video I will teach How to Set/Add Splash Screen And how to Duration: 9:09 Posted: 16 May 2018 The splash screen lives in its own module: SplashScreen.swift. You can see that it has a Fuber-blue background with a “F ber” label that’s waiting for you to add the animated ‘U’. You can see that it has a Fuber-blue background with a “F ber” label that’s waiting for you to add the animated ‘U’.

According to me, the one of the solutions is to create new view controller which is having your splash design & redirect it after the time whatever u want...

Redirecting code id here...

dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(2.5 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{

    [self TabBarPush];

});

Benefits of using new view controller as splash is that you can customise it, code it & can also add any type of animations in your splash screen as e.g.. loader etc..

If you want some data to be fetched before redirecting then you can code like this also...

[[syncEngine sharedEngine] syncAllData:^(BOOL finished) {
        [self TabBarPush];
}];

Thank you..

Increase launch image time??, I've managed to make my launch screen image show up the way I want on all i delay the time so that the launch screen appears up to 2 or 3 seconds or so? for example to test changes you've made to your launch storyboard, you can Xcode � Swift � Swift Playgrounds � TestFlight � Documentation � Videos � Downloads� Output of iOS Launch Screen App in Swift. Following is the result of the iOS launch screen app in swift. When we run applications and if it takes a long time to load our launch screen will appear as shown. This is how we can use the ios launch screen in swift applications to show the launch screen while starting the app based on our requirements.

Displaying splash screen for longer than default , increase launch screen time ios swift 3 decrease launch screen time ios swift swift splash screen programmatically ios splash screen custom launch screen swift The primary purpose of splash screen is to let user know your app is loading and give user an introductory screen showing your brand. Splash screen is especially important for apps that take longer time to launch. Perceptually, it gives a better user experience. Adding Splash Screen in Your App. As mentioned earlier, it’s not required to

How to Create a Splash Screen With SwiftUI, Update note: Rony Rozen updated this tutorial for SwiftUI, Xcode 11. The splash screen lives in its own module: SplashScreen.swift. You can see You'll probably notice that the circle only increases in size on the first draw cycle. With the animations of the Fuber 'U' complete, it's time to add the square. Giờ việc cần thiết nhất là set up cho Splash screen chạy ngay sau Launch Screen các bạn nhé. Để thực hiện điều này ta chỉ cần vào hàm didFinishLaunchingWithOptions trong Appdelegate.swift và set rootViewController cho window như này là được.

Splash screen swift 4, Watch the Video Tutorial for How to create Splash Screen in flutter App. All that said, See more: increase launch screen time ios swift, freelance jobs meaning, � This article will guide you through setting up a custom splash screen with a different background color and image for dark and light modes on both iOS and Android. This can be a little tricky for

Comments
  • If you have a solution that works in obj-c, you can convert it to swift.
  • You need to be more specific. If you have an Obj-C answer, either convert it to Swift - same APIs, just different syntax - or show your best conversion to it and ask for help.
  • @rmaddy but bro its client requirement...we need to do as client want.. :) :(
  • Fine, that's their silly choice. But do NOT use any solution that sleeps. That is a very, very bad solution. Do not accept such an answer.
  • okay bro Thank You :) @rmaddy
  • No, do not do this. NEVER sleep on the main queue. iOS will kill your app for taking too long to startup.
  • Total agree with @rmaddy and Sam. Best approach is make a fake splash screen.
  • If you really must punish your users, this is the proper solution.
  • This is what apple says about launch screens The launch screen isn’t an opportunity for artistic expression. It’s solely intended to enhance the perception of your app as quick to launch and immediately ready for use. Every app must supply a launch screen.