troubles declaring static enum, C#

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Hi I'm trying to declar a static enum like so:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;

namespace Lds.CM.MyApp.Controllers
{
    public class MenuBarsController : Controller
    {
        // Menu Bar enums
        public static enum ProfileMenuBarTab { MainProfile, Edit, photoGallery }

        public ActionResult cpTopMenuBar(string tabSelected)
        {
            ...            

" But I'm getting the following error: "The modifier 'static' is not valid for this item." I know it's something simple but I can't seem to see the problem. Much thanks!

Enums are types, not variables. Therefore they are 'static' per definition, you dont need the keyword.

public enum ProfileMenuBarTab { MainProfile, Edit, PhotoGallery }

Statice Enums? - MSDN, Enums in C# can make you code easier to read: But enums don't cross in and So why go to the trouble to store C# values in a special type that SQL and public static class Status { public const string Awesome = "Awesome"; Both static classes and enums can declare options as obsolete and that is� Enumeration types (C# reference) 12/13/2019; 3 minutes to read; In this article. An enumeration type (or enum type) is a value type defined by a set of named constants of the underlying integral numeric type. To define an enumeration type, use the enum keyword and specify the names of enum members: enum Season { Spring, Summer, Autumn, Winter }

Take out static. Enums are types, not members; there is no concept of a static or non-static enum.

You may be trying to make a static field of your type, but that has nothing to do with the type declaration. (Although you probably shouldn't be making a static field)

Also, you should not make public nested types.

Stop wasting time with enums in C#, It is possible to get around these problems by using the Typesafe Enum In their simplest form, these enums look just like their C, C++, and C# counterparts: The new enum declaration defines a full-fledged class (dubbed an enum type). public class Deal { public static void main(String args[]) { int numHands = Integer. I am new with C# and I have some troubles with enum. I have Enum defined like this: public enum CustomFields { [Display(Name = "first_name")] FirstName = 1, [Display(Name = "last_nam

You don't need to define it as static.When an enumerated type is compiled, the C# compiler turns each symbol into a constant field of the type . For example, the compiler treats the Color enumeration shown earlier as if you had written code similar to the following:

internal struct Color : System.Enum {
            // Below are public constants defining Color's symbols and values
            public const Color White  = (Color) 0;
            public const Color Red    = (Color) 1;
            public const Color Green  = (Color) 2;
            public const Color Blue   = (Color) 3;
            public const Color Orange = (Color) 4;
            // Below is a public instance field containing a Color variable's value
            // You cannot write code that references this instance field directly
            public Int32 value__;
}

Enums, NET Core on Linux and docker than in Windows lately, so the C# world very hard pressed to find a language that doesn't define an enum type. If Month was a class then there would be no problem with this code. We have enumerated all the allowed instances of this class as static readonly instances. An enumerated type is declared using the enum keyword. C# enumerations are value data type. In other words, enumeration contains its own values and cannot inherit or cannot pass inheritance. Declaring enum Variable. The general syntax for declaring an enumeration is − enum <enum_name> { enumeration list }; Where,

An enum is a type, not a value. The modifier static doesn't make much sense there.

C# Advanced Enum Value Types! — Huristic/io, C# (programming language): Difference between enum and static class? Why is it inaccessible if I declare a constructor without an access modifier due to the� C# Enums. An enum is a special "class" that represents a group of constants (unchangeable/read-only variables).. To create an enum, use the enum keyword (instead of class or interface), and separate the enum items with a comma:

You are trying to make an enum declartion static, ie a field of the type ProfileMenuBarTab. To declare a class (or whatever) in a class, leave the static out.

C# (programming language): Difference between enum and static , I have a myCentralObject being a sort of super static for all kinds of game states public class myCentralObject : MonoBehaviour I'm trying to understand how to use enums in C# and Unity. So you define a variable of your enum. Maybe your problem is more a conceptual one than a syntactical one? C# Enumerations Type - Enum. In C#, an enum (or enumeration type) is used to assign constant names to a group of numeric integer values. It makes constant values more readable, for example, WeekDays.Monday is more readable then number 0 when referring to the day in a week.

How to use public static enum as variable in other script?, This pattern has many problems, such as: In their simplest form, these enums look just like their C, C++, and C# counterparts: The new enum declaration defines a full-fledged class (dubbed an enum type). Note that each enum type has a static values() method that returns an array containing all of the values of the� IT WORKS. But I want to know how I can access the ENUM without instantiating the class -- Means ENUM is like a static variable (Class Level Variable) ? Any help ? class Program { static void Main(string[] args) { Console.WriteLine(EmployeeFactory.EmployeeType.ProgrammerType); // WORKS WELL } }

Enums, For this example, you'd have to declare an enum with all the animals at one level, and Usually, you want either a simple enum or a complex hierarchy of classes, which means we have to work with instances, not nested static types. One problem with this approach is that Contains() always works only one level down. The compiler does no static or dynamic checking of the result of an enum operation; an operation may result in a value not in the range of the enum's valid enumerators. Note C++11 introduces enum class types in unmanaged code which are significantly different than managed enum classes in C++/CLI.

Nested Enum type in C++ or C#?, What is a C# Enum, and how do you make use of it? We'll see why they're so useful in a minute, but first, let's see how to declare one. between the C# enums and the numbers behind them can get you into trouble: class Program { static void Main(string[] args) { var emp = new Employee(); Console. Enum values should be immutable and usually represent the type or state of something, so enum values don't change their meanings very often. So why go to the trouble to store C# values in a special type that SQL and JavaScript can't work with? A magic string is just as easy to read as the enum, and it works up and down the stack.

Comments
  • Just the same for delegates and structs
  • enums are 'static' by definition but we can't use it inside static class why?
  • @user2323308 10.1.1.3 Static classes A static class cannot be instantiated, cannot be used as a type and can contain only static members... A static class can only contain static members (§10.3.7). Note that constants and nested types are classified as static members. 10.3.7 Static and instance members Members of a class are either static members or instance members... ...a constant or type declaration implicitly declares a static member. ref: docs.microsoft.com/en-us/dotnet/csharp/language-reference/…
  • Thanks, it's been a long night. I removed the "static" and all is well. Also I was reading your link and it appears that a nested enum is an exception to your rule. "Nested enumerators and protected types are exempt from this rule."
  • @SLaks, does this rule exception make sense to you?
  • @Ray: An enumerator (IEnumerator<T> implementation) has nothing to do with an enum.
  • "Nested enumerators and protected types are exempt from this rule."
  • @SLaks, He's got a public enum, you posted a link that says not to make public nested types, and I was just pointing out that according to the page you linked enums are exempt, so valid to make public.
  • A class is a type too and can be static. and since you cannot access this enum with an instance of that class, it sure is static and therefore should use the static modifier, everything else is just inconsistent, but then again it's C#..