Preferred way to attach AudioEffect to global mix?

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In Android, AudioEffect API, all of the builtin effects such as Equalizer come with a warning

"NOTE: attaching an Equalizer to the global audio output mix by use of session 0 is deprecated. "

If this is deprecated, then what is the replacement API? My goal is to attach an effect to the global output mix...

Yes it is deprecated, because of side-effects isues.

The Android Developers website states that the second parameter of the Equalizer class should be :

A system wide unique audio session identifier. The Equalizer will be attached to the MediaPlayer or AudioTrack in the same audio session.

You should use this instead :

MediaPlayer mediaPlayer = new MediaPlayer();
mediaPlayer.setDataSource( _your_data_source_ );
Equalizer equalizer = new Equalizer(0, mediaPlayer.getAudioSessionId());
equalizer.setEnabled(true);
/* Do your stuff ... */
mediaPlayer.start();

AudioEffect, NOTE: attaching insert effects (equalizer, bass boost, virtualizer) to the global audio output mix by use of session 0 is deprecated. Creating an AudioEffect object  The less hard way is to apply the effect to to each track, and the easiest is to apply the effect to a submit so the EQ effects multiple tracks. I tend to go ahead and make sub mixes in Premiere Pro even if I have just one audio track. That way if I do add multiple tracks later, the submit is already setup and I just assign the additional tracks.

There is no alternative to attach an AudioEffect to the global output. What you should do instead is register a broadcast receiver that receives all audio sessions, so you can apply audio effects to that. An example can be found here. The intent containing the session ID is obtained in this BroadcastReceiver. Remember that this only works if you registered the receiver in the manifest. Alternatively you could register a receiver programmatically like this in your service onCreate():

IntentFilter()
    .apply { addAction(AudioEffect.ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION) }
    .apply { addAction(AudioEffect.ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION) }
    .run { registerReceiver(mAudioSessionReceiver, this) } `

where mAudioSessionReceiver looks something like this:

private val mAudioSessionReceiver = object : BroadcastReceiver() {
    override fun onReceive(context: Context?, intent: Intent?) {
        if (intent == null || context == null) {
            return
        }

        val sessionStates = arrayOf(
            AudioEffect.ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION,
            AudioEffect.ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION
        )
        if (sessionStates.contains(intent.action)) {
            val service = Intent(context, WaveletService::class.java)
            val sessionID = intent.getIntExtra(AudioEffect.EXTRA_AUDIO_SESSION, AudioEffect.ERROR)
            service
                .apply { action = intent.action }
                .apply { putExtra(AudioEffect.EXTRA_AUDIO_SESSION, sessionID) }
            context.startService(service)
        }
    }
}`

Then, you can obtain the intent in onStartCommand:

override fun onStartCommand(intent: Intent?, flags: Int, startId: Int): Int {
    if (intent == null)
        return START_STICKY

    val sessionID = intent.getIntExtra(AudioEffect.EXTRA_AUDIO_SESSION, AudioEffect.ERROR)

    when (intent.action) {
        AudioEffect.ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION -> {
            // create new instance of the AudioEffect using the sessionID
        }
        AudioEffect.ACTION_CLOSE_AUDIO_EFFECT_CONTROL_SESSION -> {
            // Release instance of the AudioEffect connected to this sessionID 
        }
    }

    return START_REDELIVER_INTENT
}`

Lastly, don't forget to unregister the receiver in onDestroy():

unregisterReceiver(mAudioSessionReceiver)`

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According to Android, you can use ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION to receive the id of a playing audio session:

Intent to signal to the effect control application or service that a new audio session is opened and requires audio effects to be applied.

I tried adding the constant in the manifest, but it didn't work:

<receiver android:name=".receivers.AudioSessionReceiver">
        <intent-filter>
            <action android:name="android.media.action.OPEN_AUDIO_EFFECT_CONTROL_SESSION"/>
        </intent-filter>
</receiver>

If you figure out how to use the constant, the intent will contain the audio session id, which you can use to apply the equalizer settings you want. (If you found a work-around in all those years, would you mind sharing?)

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Comments
  • As mentioned in one of the comments on your link, this is not a work around, in the case where you want to apply Equalizer or other effect to an existing stream, or all streams.
  • For now you can potentially still use the global audio session with the Equalizer. There is no replacement, deprecation doesn't always come with replacement. They just figured that this does not appear to be working well and decided to keep a support for this until further Android releases. The workaround in your case is to attach an Equalizer to each MediaPlayer instances across your apps. If not, taking the risk of keeping an Equalizer attached to the global audio session knowing that it will certainly not run on further releases.
  • Hello Halim, How to attach eqaulizer to each MediaPlayer instances? Please share more info on that. Also What is alternative to attach effect globally in ICS?