## Way to round edges of objects opensCAD

openscad cheat sheet

openscad minkowski 2d

openscad hull

openscad rounded edges cylinder

openscad cylinder

openscad fillet

openscad round corners of cube

Is there an easy way/function to round edges for an openscad object?

e.g. round the edges of the cylinders

`minkowski()`

is your friend for rounding over all edges of a geometry. `minkowski()`

is also incredibly slow and should only be used for final rendering. You can also implement primitives which have rounded edges more efficiently with other constructs.

$fn=60; module drawLedgeRing() { difference() { cylinder(4,10,10); translate([0,0,-1]) cylinder(4,6,6); translate([0,0,2]) cylinder(4,8,8); } } minkowski() { drawLedgeRing(); sphere(.25); } //drawLedgeRing();

**are there easier ways to get round edges?,** Rounded Corners in OpenSCAD. roundedcube.scad. This OpenSCAD module allows you to create a cube object with rounded corners. The syntax is very� roundedcube.scad This OpenSCAD module allows you to create a cube object with rounded corners. The syntax is very similar to the native cube () primitive solid function syntax, so at the simplest level you can just switch out "cube" for "roundedcube". It is compatible with the 2015+ builds of OpenSCAD.

To round a cylinder, you should use something like HULL command for two spheres.

It will make a tube where each sphere is the cap of the tube, by wrapping them into a new object.

You can use that to round your cylinder with minkowski.

minkowski between the cylinder and the rounded tube. If you merge a sphere with a cube, it will also round the long tube zone and make it pregnant. Hull is very useful, you can do 100ds of hull commands instead of an extrusion for complex stuff for example.

Also check Fibonaci sphere from thingiverse for an interesting sphere, although it isn't symmetrical as is best on a tube.

**Rounded Corners in OpenSCAD,** Using OpenSCAD I show you how to create a basic project enclosure. I utilize the Minkowski Duration: 14:45
Posted: 9 Jan 2017 To unsubscribe from are there easier ways to get round edges two objects, but only round one or multiple sides of a with the newest OpenSCAD. There are

I needed the same thing today, and the answers here were only semi-useful, so I implemented my own module. Feel free to use/share :)

module roundedcube(xx, yy, height, radius) { difference(){ cube([xx,yy,height]); difference(){ translate([-.5,-.5,-.2]) cube([radius+.5,radius+.5,height+.5]); translate([radius,radius,height/2]) cylinder(height,radius,radius,true); } translate([xx,0,0]) rotate(90) difference(){ translate([-.5,-.5,-.2]) cube([radius+.5,radius+.5,height+.5]); translate([radius,radius,height/2]) cylinder(height,radius,radius,true); } translate([xx,yy,0]) rotate(180) difference(){ translate([-.5,-.5,-.2]) cube([radius+.5,radius+.5,height+.5]); translate([radius,radius,height/2]) cylinder(height,radius,radius,true); } translate([0,yy,0]) rotate(270) difference(){ translate([-.5,-.5,-.2]) cube([radius+.5,radius+.5,height+.5]); translate([radius,radius,height/2]) cylinder(height,radius,radius,true); } } }

**OpenSCAD - Project Enclosure,** If you use OpenSCAD and your creations end up with hard edges, or you spend too much There are multiple ways to make a rounded box. Hull() takes any number of objects and builds their convex hull; the action is like� Hull () takes any number of objects and builds their convex hull; the action is like wrapping cling film tightly around the shapes and solidifying the result. To make the promised rounded box, take

There are probably many ways to make a rounded cylinder. One way is to make 2 donut shaped objects and hull them

hull(){ rotate_extrude() translate([r1,0,0]) circle(r2); rotate_extrude() translate([r1,0,h1]) circle(r2); }

**OpenSCAD: Tieing It Together With Hull(),** Just figured out a way to round the corners on a cylinder using hull(). One reason for openscad's rendering time is, it will generate all points of all objects. I've been thinking on OpenScad libraries and tutorials of late, and in the process discovering more of what OpenScad can and can not do. Sometimes there are gems that I had not seen before, and I have a 'smack my forehead' aha moment. This thing is a little bit of a tutorial on how to do rounded corners on things using the 'hull()' builtin module. I derived from this other thing because

I was looking for a radiused block to 3d print an instrument case. After reading the earlier answers I looked into hull (Not the town! :-) making 8 identical spheres at the corners of a block and hulling them looks good.

module radiusedblock(xlen,ylen,zlen,radius){ hull(){ translate([radius,radius,radius]) sphere(r=radius); translate([xlen + radius , radius , radius]) sphere(r=radius); translate([radius , ylen + radius , radius]) sphere(r=radius); translate([xlen + radius , ylen + radius , radius]) sphere(r=radius); translate([radius , radius , zlen + radius]) sphere(r=radius); translate([xlen + radius , radius , zlen + radius]) sphere(r=radius); translate([radius,ylen + radius,zlen + radius]) sphere(r=radius); translate([xlen + radius,ylen + radius,zlen + radius]) sphere(r=radius); } } radiusedblock(30,40,50,5);

**Rounded corners on a cylinder:17201 - General,** scad' that comes with the standard OpenScad, it shows that there's more than one way to skin a box. The 'hull()' method basically fills out a convex hull based on� I am wondering how to avoid a sharp corner between two objects in openscad. MWE: I have the following code which gives the sharp corners between the cylinder and sphere objects.

**Round corners for Openscad,** Hello all, I have this very simple object that I want to apply a curved effect to, I've tried using minkowski but I don't understand the program … Just figured out a way to round the corners on a cylinder using hull(). I thought it worked quite well, but wanted to see if there were more efficient ways to do it. I made a hull around 2 toroids that matched the top and bottom faces of the original tapered cylinder. I think a minkowski operation would do the same, but I fear the render time. Any helpful thoughts, critiques, or suggestions

**How can I curve the top edge of a cylindrical object? : openscad,** Someone on one of my youtube videos asked me "how to make rounded corners in openScad" and I thought my reply was helpful, so here it is! It is another method to round the edges of photos in Photoshop. Different from the method to rounded edges in Photoshop with Rounded Rectangle Tool, it is able to smooth the edges for the photos. Step 1: Import the picture you want to round edges in Photoshop. Locate to Layers panel on right side and double click on the picture thumbnail to

**Rounded corners in openScad - Benjamin Engel,** Transformations are written before the object they affect. Imagine Point your right thumb along the positive axis, your fingers show the direction of rotation. Thus if "a" is fixed Say you have a flat box, and you want a rounded edge. There are� rotate (a= [0,0,az]) rotate (a= [0,ay,0]) rotate (a= [ax,0,0]) {} The optional argument 'v' is a vector and allows you to set an arbitrary axis about which the object is rotated. For example, to flip an object upside-down, you can rotate your object 180 degrees around the 'y' axis.

##### Comments

- I created a gist with a simpler module to achieve the same result. Check out gist.github.com/tinkerology/ae257c5340a33ee2f149ff3ae97d9826