How to use pause method in pyglet package

pyglet tutorial
pyglet play mp3
pyglet play video

I am writing code for music player using pyglet package in python. I could play a song successfully. But i cannot pause the song after calling pyglet.app.run().

If i call pyglet.app.run() after calling pause i can not play the song. How can i manage play and pause in my code ?

My code:

import pyglet

import time

player = pyglet.media.Player()

player.queue(pyglet.resource.media('1.mp3'))

player.play()

pyglet.app.run()

time.sleep(5)

player.pause()

print player.time()
#This should play the video then pause after 12 seconds of
# play. Stay paused for 4 seconds and play again.
#Note AVbin7 needs to be installed to play mp4s

import pyglet
from time import sleep
vidPath="/home/path/to/file.mp4"
window = pyglet.window.Window()
player = pyglet.media.Player()
source = pyglet.media.StreamingSource()
MediaLoad = pyglet.media.load(vidPath)
pt = 0
player.queue(MediaLoad)
player.play()

@window.event
def on_draw():
    global pt
    window.clear()
    if player.source and player.source.video_format:
        player.get_texture().blit(0,0)
        if player.time >= 12 and pt == 0:
            print("pausing")
            player.pause()
            sleep(4)
            player.play()
            pt = 1

pyglet.app.run()

pyglet.media, pyglet can play WAV files, and if FFmpeg is installed, many other audio and video Playback is handled by the Player class, which reads raw data from Source objects and provides methods for pausing, Use the Player to control playback. If the player has no source, the player will start to play immediately or pause  For example, traditionally using time.sleep(3600), will pause the program for 60 minutes. If your computer goes into standby mode during minute one, and wakes up several hours later, your program will continue to be paused for 59 minutes.

pyglet.app.run()

This function is an infinite loop. You could create new thread, which you may sleep.

class ControllerThread(threading.Thread):
def __init__(self, player):
    threading.Thread.__init__(self)
    self.player = player

def run(self):
    time.sleep(10)
    self.player.pause()

player = pyglet.media.Player()
pyglet.resource.path = [r'path/to/music']
pyglet.resource.reindex()

music = pyglet.resource.media(r'awesomeSong.mp3')
player.queue(music)
player.play()

c = ControllerThread(player)
c.start()

pyglet.app.run()

Python Multimedia, Justlike on_draw, on_key_press is another API method of pyglet.window.Window​. It isoverridden here to implement pause and resume controls. C++ and Python Professional Handbooks : A platform for C++ and Python Engineers, where they can contribute their C++ and Python experience along with tips and tricks.

This code should work for you

import pyglet
import threading
import time
class ControllerThread(threading.Thread):
    def __init__(self, player):
    threading.Thread.__init__(self)
        self.player = player
    def run(self):
        self.player.pause()
player = pyglet.media.Player()
pyglet.resource.path = [r'/your/source/path/']
pyglet.resource.reindex()
def muz():
    music = pyglet.resource.media(r'file.mp3')
    player.queue(music)
    player.play()
t=threading.Thread(target=muz)  
a=''
while a!=' ':
   a=raw_input("STOP/Play S/P: ")
   if a=='s':
       c = ControllerThread(player)
       c.start()
   elif a=='p':
       if t.isAlive():
           player.play()
       else:
           t=threading.Thread(target=muz)   
           t.start()
pyglet.app.run()

Tkinter GUI Application Development HOTSHOT, Lastly, we definethe pause method, which pauses or stops the audio file being currently played. Pyglet does not differentiate between pause and stopfunctions. This function creates a rectangle using a vertex buffer object. The function returns a Shape object that can be drawn with my_shape.draw(). Don’t create the shape in the draw method, create it in the setup method and then draw it in on_draw. For even faster performance, add multiple shapes into a ShapeElementList and draw that list.

pause - pyglet - Python documentation, pause() - Pause playback of the current source. This has no effect if the player is already paused. pause. function. Description. Pause playback of the current  If i call pyglet.app.run() after calling pause i can not play the song. How can i manage play and pause in my code ? My code: import pyglet import time player = pyglet.media.Player() player.queue(pyglet.resource.media('1.mp3')) player.play() pyglet.app.run() time.sleep(5) player.pause() print player.time()

Tkinter GUI Application Development Blueprints, Second Edition: , The object simply consists of a Python list with various utility methods that can be used to for the handling of audio playback and its related functions, such as pause, stop, seek, fast We will use the pyglet library to handle these functions. Download a Package. Downloading a package is very easy. Open the command line interface and tell PIP to download the package you want. Navigate your command line to the location of Python's script directory, and type the following:

Time for action – pause and resume a playing audio stream, The overall class and its methods are illustrated below for reference. See the source file to know more about each of these methods. Copy. class AudioPlayer: def  pyglet / Home. View History. Development of pyglet has moved to Github. Please visit us there! Updated 2019-07-15