Create directory in C++

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I'm making a simple game in DirectX and C++. But I want to create a directory in Documents for the settings etc.

But I don't know how I need to do this?

Can someone help me?

The C++11 standard n3337 does not know about directories. C++17 has <filesystem> standard header.

If your implementation is C++17 compliant (it probably is not), use std::filesystem::create_directory

Otherwise, use operating system primitives. Be aware that the notion of directory can be OS specific (i.e. different in one OS from another, perhaps even between different file systems). For Windows, study the WinAPI (so consider CreateDirectoryA). For Linux, look into its syscalls(2) (so consider mkdir(2))

Some frameworks, notably Qt, POCO, Boost, provide common wrappers above them.

Creating a new directory in C, Look at stat for checking if the directory exists,. And mkdir , to create a directory. #​include <sys/types.h> #include <sys/stat.h> #include  Program to create a directory in Windows using Turbo C Program to create a directory in Linux/Unix using GCC/G++

You can use Visual Studio's <filesystem>

There is a function create_directory that has the signature

template<class Path>
inline bool create_directory(
   const Path& Pval
);

You can find the user's Documents directory using SHGetKnownFolderPath which has the signature

HRESULT SHGetKnownFolderPath(
  _In_     REFKNOWNFOLDERID rfid,
  _In_     DWORD            dwFlags,
  _In_opt_ HANDLE           hToken,
  _Out_    PWSTR            *ppszPath
);

In this case the REFKNOWNFOLDERID you want to use is FOLDERID_Documents

Note this is specific to Visual Studio. The C++ <filesystem> library is still in the works (i.e. experimental) for now, but hopefully is coming soon!

Creating Directories (The GNU C Library), 14.8 Creating Directories. Directories are created with the mkdir function. (There is also a shell command mkdir which does the same thing.) Function: int mkdir  Creates all directories and subdirectories in the specified path unless they already exist. public: static System::IO::DirectoryInfo ^ CreateDirectory (System::String ^ path); C#. public static System.IO.DirectoryInfo CreateDirectory (string path); static member CreateDirectory : string -> System.IO.DirectoryInfo.

You can use a simple mkdir from <direct.h> to create directory

_mkdir("C:\\Data\\FolderName");

Create Directory or Folder with C/C++ Program, To create a new directory we will be using the mkdir() command. Note that the given code will work only for windows compiler. Example. #include  Focusing on Directory Programming in C… Creating Directories: Linux system provides the following system call to create directories : #include <sys/stat.h> #include

For visual studio:

System::IO::Directory::CreateDirectory(yourDir);

How to create directories in C programming, Focusing on Directory Programming in C… Creating Directories: Linux system provides the following system call to create directories : #include <sys/stat.h>  If you want to create a directory, you can call the mkdir function. If the function can create the directory for you, it returns a 0. Otherwise it returns a nonzero value. (When you run it you get a –1, but your best bet — always — is to test it against 0.)

mkdir(3): make directory, The mkdir() function shall create a new directory with name path. The file permission bits of the new directory shall be initialized from mode. These file The above command will create a directory called test in your current directory. md C:\test The above command will create a directory called test in the C drive. md “Test A” If there are spaces in the folder name, then the folder name should be given in quotes. mkdir \a\b\c The above command creates directories recursively and is the same as issuing the following set of commands. mkdir \a chdir \a mkdir b chdir b mkdir c

Create directory in C, Hello, i try to create dir in C like that: pre { overflow:scroll; margin:2px; padding:​15px; border:3px inset; margin-right:10px; } Code: mkdir("/home/chercheur/1"); but  Create a Directory The Directory.CreateDirectory method creates a directory in the specified path with the specified Windows security. You can also create a directory on a remote compute. The following code snippet creates a Temp folder in C:\ drive if the directory does not exists already.

How to create a directory or folder, Steps on how to create a directory or folder in Microsoft Windows, folder in which you'd like to create the new folder; for example, the C: drive. C++17 has <filesystem> standard header. If your implementation is C++17 compliant (it probably is not), use std::filesystem::create_directory. Otherwise, use operating system primitives. Be aware that the notion of directory can be OS specific (i.e. different in one OS from another, perhaps even between different file systems).

Comments
  • Is this c++ or visual-c++? What have you tried?
  • possible duplicate of Create a Directory if it doesn't exist
  • Did you try OpenGL or more recently Vulkan instead of DirectX? You live in a dying world...
  • As a note, for settings you should use FOLDERID_LocalAppData as your root folder rather than FOLDERID_Documents. Documents would be an appropriate place for screenshots and 'save games', but settings are not files users need to see polluting up their Documents.
  • This is a Windows-only solution. (which is good related to this question)