linking problem: fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'

fatal error lnk1112: module machine type 'x86' conflicts with target machine type 'x64'
visual studio set target machine type
fatal error lnk 1112
cmake target machine type
lnk4272
libcmt lib lnk1112
nmake machine
cmake x86

Im trying to run sample app from wxFreeChart library. After compilation on linking there is an error:

wxcode_msw28d_freechart.lib(wxfreechart_lib_xydataset.obj) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'

I tried to switch linker option\advanced\target machine to MachineX64 but it doesnt work.

Im using visual studio 2008, any suggestion ?

thanks for help

The error is explicit, you are trying to link libraries that were compiled with different CPU targets. An executable image can only contain pure x86 (32-bit) or pure x64 (64-bit) code. Mixing is not possible.

You change the target CPU by creating a new configuration for the project, only changing the linker setting isn't enough. Build + Configuration Manager, Active solution platform combo on upper right, choose New and select x64. That creates a new configuration with several modified project settings, most importantly the compiler that will be used.

Beware that prior to VS2010, the 64-bit compilers are not installed by default. If you don't see x64 in the platform combo then you'll need to re-run setup.exe and turn on the option to install the 64-bit compilers. Then also re-run any service pack installer you may have applied.

A possible approach with less pain points is to use the 32-bit version of the library.

module machine type 'X86' conflicts with target machine type 'x64', MSVCRT.lib (chkstk.obj): fatal error LNK1112: module machine type 'X86' Abaqus Error: Problem during linking - Abaqus / Standard User  As such, if you are targeting a PPC or SP WM 5.0 device, then, I am afraid you do not have a choice to modify the target machine type of your project. However, if you are using WinCE 5.0 Standard SDKs, then, you can select one of the supported machine types since the WinCE 5.0 Standard SDKs ship with libraries built for various instruction sets

I bumped into this too and found a solution.

First on how I got into this problem. I have a project which builds in x86. Then I used the Configuration Manager to add x64, and I hit this problem.

By looking at BuildLog.htm carefully, I saw both of these listed as linker options:

/MACHINE:X64  
/machine:X86 

I could not find anywhere in the Property Pages dialog where I could change this, so I opened up the .vcproj file and looked for the appropriate line and changed it to:

AdditionalOptions=" /STACK:10000000 /machine:x64 /debug"

and problem solved.

Windows: fatal error LNK1112: module machine type "x86" conflicts , Windows: fatal error LNK1112: module machine type "x86" conflicts with target machine type "x64" #7059. Closed. malte-v opened this issue on  I think the issue is more likely to be confusion over the build type and artefacts left from a previous build attempt. If you switch from x86 to x64 or vice-versa with an in-tree (i.e. nmake) build then you must run nmake -f Makefile.nmake distclean and then to make sure del /s *.obj and del /s *.lib to clean up.

Go to project properties-> configuration properties -> Librarian Set Target Machine to MachineX64 (/MACHINE:X64)

fatal error LNK1112: module machine type 'x86' conflicts with target , fatal error LNK1112: module machine type 'x86' conflicts with target machine type 'x64' #277. Open. jvoor opened this issue on Mar 8, 2019 · 7 comments. Open  An update to i00g's and Thomas' answers, this time for VS2012 (some names have changed). After copying x86 settings over into an x64 target with the configuration manager, you'll have the problem for the same reason as was the case earlier (lib targets aren't correct in the x64 config).

In my case it appears it was because I had "copied settings" from a 32-bit to a new configuration (64 bit) and it hadn't updated the libraries. Odd.

1>MSVCRTD.lib(ti_inst.obj) : fatal error LNK1112: module machine type ‘X86’ conflicts with target machine type ‘x64’

this meant "your properties -> VC++ Directories -> Library Directories" is pointing to a directory that has 32 bit libs built in it. Fix somehow!

In my case http://social.msdn.microsoft.com/Forums/ar/vcgeneral/thread/c747cd6f-32be-4159-b9d3-d2e33d2bab55

ref: http://betterlogic.com/roger/2012/02/visual-studio-2010-express-64-bit-woe

fatal error LNK1112: module machine type 'x64 - android, linking problem: fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86' - c++. Linking Problem. Dear All, I have recently upgraded my Abaqus version and I have installed Abaqus 6.6.1, Intel Fortran Compiler 9.1 and MSVS 2005. I am working on a windowsx86-32 platform.

Since the problem is due to the difference in compilation and target machine specifications (x86 & x64) Follow the steps below:

  1. Open the C++ project that you want to configure.
  2. Choose the Configuration Manager button to open the Configuration Manager dialog box.
  3. In the Active Solution Platform drop-down list, select the option to open the New Solution Platform dialog box.
  4. In the Type or select the new platform drop-down list, select a 64-bit platform.

This solved my problem.

LNK1112: module machine type 'X86' conflicts with target machine , The question is: how can this conflict occur if all object files are demonstrably x64 (see fatal error LNK1112: module machine type 'X86' conflicts with target machine type 'x64' 3> Done executing task "Link" -- FAILED. Hello allAll I need to do is tell the compiler/linker that my [module] machine is x64/amd64 & not IA64 but how? LNK1112: module machine type 'IA64' conflicts with target machine type 'x64' Skip to main content

Linker Error "LNK1112", "QtCore4.lib(QtCore4.dll) : fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86' link /NOLOGO /MANIFEST /DLL /MAP DOS command window issue cl.exe /? and check whether “80x86” or  I have a application running on linux which I am trying to import on windows. I have set up all the libraries and also made changes to the .pro file. Now when I try to build the project I get this error: error: LNK1112: module machine type 'x64' conflicts with target machine type 'X86'

linking problem: fatal error LNK1112: module machine type , linking problem: fatal error LNK1112: module machine type 'x64' conflicts with target machine type 'X86'. Question. Im trying to run sample app from  Hi, sorry for the late answer, and thank you to all of you for your suggestions. Indeed there was a problem with those prebuilt x64 libs due to CMAKE using vcvars32.bat instead of x86_amd64.bat.

Compiler error - MATLAB Answers - MATLAB Central, I am having a problem when trying to run the compiler and have figured out it The error is: error lnk1112 module machine type 'x86' conflicts target machine type 'x64' Error using mex work/obj_target/test.obj: fatal error LNK1112: module when trying to build my Simulink model (more precisely when Linking) for my  This problem has nothing to do with the linker, so modifying it's setting won't affect the outcome. You're getting this because I assume you're trying to target x86 but for one reason or another wxcode_msw28d_freechart.lib is being built as an x64 file.

Comments
  • Are you on a 32 or 64 bits architecture?
  • Can you describe "...it doesn't work." with a few more words, please?
  • it means that there is the same error
  • If you use CMake, generate the build files at the x64 command prompt of Visual Studio.
  • This is usually due to one of the combinations of Configurations and Platforms being different from the others due to a missed update, or it not being set correctly for any of the combos in the first place. Basically, your program is trying to use an x86 library in an x64 module due to either a bad or missing reference 95% of the time when you see an error like this.
  • its logical but I compiled this libraries on windows using makefile with (I think) default settings witch 32 bit architecture.
  • Hmm, avoid making assumptions when you get errors you cannot explain.
  • I explained my error, You dont know the answer then dont answer
  • I explained the reason for this error. If you don't like answers then don't ask.
  • This answer helped me find a solution in my case where a very similar thing was happening on a different project which I was trying to convert from 32 to 64 bit. Turns out I'd missed converting an explicit /machine:X86 setting in the Additional Options to /machine:x64
  • Worked for me too. With the method mentioned by Hans Passant, you might need to set some dependencies and properties again (that you set earlier).
  • btw, the "AdditionalOptions" can be found in the GUI under Linker / Command Line / Additional Options