Xcode 10, Command CodeSign failed with a nonzero exit code
Everytime I build console is showing this message.
CodeSign /Users/admin/Desktop/AppStoreBuild/Project201/build/Debug-iphonesimulator/Project.app (in target: Desker) cd /Users/admin/Desktop/AppStoreBuild/Project201 export CODESIGN_ALLOCATE=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate
Signing Identity: "-"
/usr/bin/codesign --force --sign - --entitlements /Users/admin/Desktop/AppStoreBuild/Project201/build/Project.build/Debug-iphonesimulator/Project.build/Project.app.xcent --timestamp=none /Users/admin/Desktop/AppStoreBuild/Project201/build/Debug-iphonesimulator/Project.app
/Users/admin/Desktop/AppStoreBuild/Project201/build/Debug-iphonesimulator/Project.app: resource fork, Finder information, or similar detritus not allowed Command CodeSign failed with a nonzero exit code
... Is there any way to identify the cause of this failure. It's showing Signing Identity: "-" when I try to run in simulator also. why do we need signing identity in simulator. And one more thing is if I quit Xcode and restart, it will build properly when I change code or add a method will again build failing.
I had that problem and Xcode failed to compile on the device, but on simulator, it worked fine.
I solved with these steps:
- Open keychain access.
- Lock the 'login' keychain.
- Unlock it, enter your PC account password.
- Clean Project in the product menu.
- Build it Again.
And after that everything works fine.
Command CodeSign failed with a nonzero exit code · Issue #136 , After the Mojave and XCode 10 updates, I can't generate a build on the Jenkins. Command /usr/bin/codesign failed with exit code 1. We can start to solutions. Command CodeSign failed with a nonzero exit code. the problem was that in the resources folder I had some files with .png extension, which was hidden on the defaults. Find file in FINDER, mark it -> cmd+i -> unchek Hide extension. after that, return in Xcode -> kmd + shift + K and rebuild. I hope I've been helpful!
None of the listed solutions worked for me. In another thread it was pointed out that including a folder named "resources" in the project causes this error. After renaming my "resources" folder, the error went away.
How to Fix iOS Application Code Signing Error?, "Command CodeSign failed with a nonzero exit code". I've tried cleaning my project, resetting my login keychain, and restarting my computer, Command CompileSwift failed with a nonzero exit code. This error happens when you are migrating your code from Xcode 9 to Xcode 10+. It due to any class name is conflicting with existing apple classes. For Example: State, Event etc. So first change the class/structure name if any existing in your code like "State" to "StateDetail"
If you also get code signing fails with the error "resource fork, Finder information, or similar detritus not allowed."
Run script below in console to fix:
$ xattr -cr <path_to_app_bundle>
Xcode 11, Command CodeSign failed with a nonzer |Apple , Command /usr/bin/codesign failed with exit code 1 /xcode-11-command-codesign-failed-with-a-nonzero-exit-code I've kept a copy of XCode 10 because some addons like ofxSyphon have non-signed frameworks. Please follow the picture above, I set the right signing identifier, but it always comes to "Command CodeSign failed with a nonzero exit code" arronhai closed this Dec 31, 2019 arronhai reopened this Dec 31, 2019
This happened to me just today, only after I added a .png image with 'hide extension' ticked in the get info. (Right click image) Ths image was added to the file directory of my Xcode project.
When unticked box and re-adding the the .png image to directory of Xcode, I then Cleaned and Built and worked fine after that, a very strange bug if you ask me.
XCode Signing error after update - x-code, However, I can't even do anything in Xcode, because when I try to run anything, I immediately get an error "Command CodeSign failed with a nonzero exit code". Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. Learn more Xcode 10.0: Failed with exit code 1 [duplicate]
This issue happened to me after adding .dae and .png files and converting .dae with XCode Editor to SceneKit scene file format (.scn).
After doing some more research I found the solution here - https://forums.developer.apple.com/thread/109951#336225
Steps to solve the issue:
- In XCode go to Preferences
- Click on Locations tab
- In Command Line Tools select from the drop down XCode 10.1
XCode 11: Cinabd Codesign failed with a nonzero exit code : swift, I tried most of the steps from this post: Xcode 10, Command CodeSign failed with a nonzero exit code. and well, get the same error pointing to a Re: Command CodeSign failed with a nonzero exit code Level 1 (0 points) wilson0506 Apr 5, 2020 12:21 AM ( in response to eblu )
Xcode 10.1: Command CodeSign failed with a nonzero exit code , Command /usr/bin/codesign failed with exit code 1. Config: MacOS High Sierra xcode 9.1 appium 1.7.1. story behind this error… I installed all Xcodeにおけるビルドエラー "Command /usr/bin/codesign failed with exit code 1" Xcodeでのエラー failed with exit code 1.
Code sign Error -Command /usr/bin/codesign failed with exit code 1 , I tried most of the steps from this post: Xcode 10, Command CodeSign failed with a nonzero exit code. and well, get the same error pointing to a Command CodeSign failed with a nonzero exit code Hello, I'm attempting to compile DeSmuME from source using the instructions provided in the wiki. When I select the scheme DeSmuME (OS X App -- Latest Xcode) and Build For -> Profiling as described in the wiki, I get this error: Command CodeSign failed with a nonzero exit code.
Xcode 10.1: Command CodeSign failed with a nonzero exit code, Xcode 10 Alamofire Command PhaseScriptExecution failed with a nonzero exit code. Failing to build an Xcode project for the first time with Alamofire and