Play sound in Angular 4

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I'm working on an Electron app with Angular 4. I want to play sound on some specific action. Is there any module or code for that? It can be in the angular 4 or if electron is providing some service for that it should also work

As I want to play it on some action I can't use the HTML audio tag and audio() of javascript

I only want to play the sound of 2-3 seconds so no other functionalities are needed.

It can be of electron or Angular 4 any of them can work...

just did this in a project am working (angular 4) and it worked

playAudio(){
  let audio = new Audio();
  audio.src = "../../../assets/audio/alarm.wav";
  audio.load();
  audio.play();
}
this.playAudio();

make sure the path is correct and references an existing audio

Play sound in Angular 4 - angular - html, I'm working on an Electron app with Angular 4. I want to play sound on some specific action. Is there any module or code for that? It can be in the angular 4 or if  I’m working on an Electron app with Angular 4. I want to play sound on some specific action. Is there any module or code for that? It can be in the angular 4 or if electron is providing some service for that it should also work As I want to play it on some action I can’t […]

As per Robin's comment, i have checked that link we can use it using the audio() object in the ts file like this:

this.audio = new Audio();
this.audio.src = "../../../assets/sounds/button_1.mp3";
this.audio.load();
this.audio.play();

How to Build an Audio Player app with Angular and RxJS, How to develop an Audio Player app using Angular, Material Design and RxJS. Handle audio operations and state using RxJS and secure the  I'm trying to play a sound when a link is clicked This is what I have, however, it doesn't work and seems to slow the browser down significantly whenever I have it added into the files HTML: <a

updated: I had the same problem and used ViewChild reference with ElementRef to solve this.

app.component.ts

@ViewChild('audioOption') audioPlayerRef: ElementRef;

onAudioPlay(){
  this.audioPlayerRef.nativeElement.play();
}

app.component.html

   <audio #audioOption>
       <source src='../*.mp3' type="audio/mp3">
   </audio>

HTML5 Audio And Angular, Today we split up again in the morning and I was on my own trying to figure out how to be able to play the audio which we've gotten from our API call on the  Angular Directive for Playing Sounds. Contribute to danielstern/ngAudio development by creating an account on GitHub. bower install angularjs-audio.

You could try using howler.js You can install it to your project with npm install --save howler and play a sound like this:

var sound = new Howl({
  src: ['sound.mp3']
});

sound.play();

ngx-audio-player, A library for loading and playing audio using HTML 5 for Angular 7/8/9. (https://​vmudigal.github.io/ngx-audio-player/) What can you use angular audio for. Angular audio is designed to be powerful and awesome, so use it everywhere, even in projects where you hadn't even considered using sound in the first place. Its directives make sound a breeze. use as a base for an audio player. add very fast and easy sounds to your ui.

The Asmon code is good, but I think that the real problem is that the Google Chrome policy was updated, on this page https://developers.google.com/web/updates/2017/09/autoplay-policy-changes#webaudio you can find The answer In summary, the focus should be on this.

Chrome's autoplay policies are simple:

  • Muted autoplay is always allowed.
  • Autoplay with sound is allowed if:
  • User has interacted with the domain (click, tap, etc.).
  • On desktop, the user's Media Engagement Index threshold has been crossed, meaning the user has previously play video with sound.
  • On mobile, the user has [added the site to their home screen].
  • Top frames can delegate autoplay permission to their iframes to allow autoplay with sound.
  • howler, howler. 2.1.3 • Public • Published 4 months ago Define and play a sound sprite: Play returns a unique Sound ID that can be passed. In this tutorial, we are going to cover how we can add sound effects to our Ionic applications. This particular example is going to cover adding a “click” sound effect that is triggered when switching between tabs, but we will be creating a service that can be used generally to play many different sound effects in whatever situation you would like.

    Play sound in Angular 4, just did this in a project am working (angular 4) and it worked playAudio(){ let audio = new Audio(); audio.src = "../../../assets/audio/alarm.wav";  I want to write a small ionic/angular application where I load a dynamic mp3 file from a remote server and play it for pressing a button OR if it is checked I play it automaticly. I tried to use the simple <audio></audio> but i am not sure if this is the good way for this

    angular audio, Sound is loading, or you are viewing this on a device that doesn't support the canPlay property. Play Stop Mute. Loop. true, 0  Audio player in Angular 2. I just built an audio player in Angular 2 using a player component and a player service. It's all working fine, I just feel like there is a much better way to do this.

    Tutorial - Playing Sounds in TypeScript, how to start making annoying sounds in web. Tagged with webaudioapi, angular, typescript. pretty pointless // so I trimmed it down to 2 (octave 4 and 5) public notes = [ { name: 'C', position: 4, And finally our Play function. Autoplay When autoplay is enabled, a suggested video will automatically play next. Up next How to Build a Simple Ionic 4 Audio Player - Duration: 19:51.

    Comments
    • scotch.io/tutorials/…
    • try vue.js codepen.io/CSWApps/pen/PJevMN
    • From angular this was the only solution that worked for me
    • Is there any way to do it dynamically ? I mean replacing src by a variable
    • Howler handles audio on mobile browsers too as this needs to be 'unlocked' by user interaction. Solved me issue !!
    • It's not working! I have this message: howler.js:2432 The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. developers.google.com/web/updates/2017/09/…
    • I find this possible solution and work for me without problems stackoverflow.com/questions/50490304/…