dyld: Library not loaded ... Reason: Image not found

dyld: library not loaded: @rpath/
dyld: library not loaded reason: image not found pycharm
python dyld: library not loaded reason: image not found
dyld: library not loaded xcode 10
reason: image not found xcode 11
reason: image not found cocoapods
dyld library not loaded not found
reason: image not found abort trap: 6

When trying to run an executable I've been sent in Mac OS X, I get the following error

dyld: Library not loaded: libboost_atomic.dylib
  Referenced from: /Users/"Directory my executable is in"
  Reason: image not found
Trace/BPT trap:5

I have installed the boost libraries and they are located in /opt/local/lib. I think the problem has something to do with the executable only looking in the directory it is in as when I paste the 'libboost_atomic.dylib' in there, it doesn't mind about it anymore. Unfortunately then it complains it can't find the next boost library.

Is there an easy way to fix this?

Find all the boost libraries:

$ otool -L exefile
exefile:
        @executable_path/libboost_something.dylib (compatibility version 0.7.0, current version 0.7.0)
        /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 65.1.0)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)

and for each libboost_xxx.dylib, do:

$ install_name_tool -change @executable_path/libboost_something.dylib /opt/local/lib/libboost_something.dylib exefile

and finally verify using otool again:

$ otool -L exefile
exefile:
        /opt/local/lib/libboost_something.dylib (compatibility version 0.7.0, current version 0.7.0)
        /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 65.1.0)
        /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)

Manpages: otool install_name_tool

EDIT A while back I wrote a python script (copy_dylibs.py) to work out all this stuff automatically when building an app. It will package up all libraries from /usr/local or /opt/local into the app bundle and fix references to those libraries to use @rpath. This means you can easily install third-party library using Homebrew and package them just as easily.

I have now made this script public on github.

dyld: Library not loaded: Reason: image not found · Issue #1724 , Hi, Alamofire. I got an issue with my macOS Commandline Tool Project using Alamofire. Below is the console output: dyld: Library not loaded:  Reason: image not found. I stumbled across this thread while trying to resolve my own dyld: Library not loaded libssl issue. In more recent versions of MacOS,

In the target's General tab, there is a Frameworks, Libraries, and Embedded Content section.

This section was formerly titled Embedded Binaries.

Add the required framework and the crash is resolved.

click on the + sign and add framework

dyld: Library not loaded: Reason: image not found · Issue #2701 , dyld: Library not loaded: Reason: image not found #2701. Closed. meaning-​matters opened this issue on Feb 7, 2019 · 6 comments. Closed  dyld: Library not loaded: libboost_atomic.dylib Referenced from: /Users/"Directory my executable is in" Reason: image not found Trace/BPT trap:5 I have installed the boost libraries and they are located in /opt/local/lib .

This worked for me:

brew upgrade node

dyld: Library not loaded. Image not found |Apple Developer Forums, I'm getting this error dyld: Library not loaded: dyld: Library not loaded: /Library/​Frameworks/Vorbis.framework/ Reason: image not found. While Flutter Run for IOS from Xcode I am getting this issue. I have search a lot but non of the solution is working to me. My issue on App.framework . I am not able to fine solution for this. I am

For some, this could be as easy as setting the system path for dynamic libraries. On OS X, this is as simple as setting the DYLD_LIBRARY_PATH environment variable. See:

Is it OK to use DYLD_LIBRARY_PATH on Mac OS X? And, what's the dynamic library search algorithm with it?

Dyld: Library not loaded: Reason: image not found, Hi, I try to link to a dynamic library on MacOS - but couldn't figure out what information I would have to add to the Projucer in order to make the  Dismiss Join GitHub today. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.

After upgrade Mac OS to Mojave. I tried to install npm modules via yarn command I got error:

dyld: Library not loaded: /usr/local/opt/icu4c/lib/libicui18n.60.dylib
  Referenced from: /usr/local/bin/node
  Reason: image not found
Abort trap: 6

Was fix with:

brew update
brew upgrade

XCode error "dyld: Library not loaded" : Wikitude, Reason: image not found (lldb) I noticed that there's other posts with the same question but no answer. I also added the library to the Embedded Binaries but it  Hello, I'm sorry to open this discussion again, I'm very new to IOS and when I went to try out the real device, it came out. what a pity with my English.

dyld: Library not loaded: libboost_filesystem.dylib Referenced from , Reason: image not found. When I build main with dynamic link to boost log. I get dyld: Library not loaded: libboost_filesystem.dylib Referenced  dyld: Library not loaded: @rpath/libcrypto.1.0.0.dylib Referenced from: /anaconda2/bin/samtools Reason: image not found Trace/BPT trap: 5. I tried to uninstall and install again the samtools but it doesnot work. What should I do now? 👍

iOS -App Crash on Launch dyld: Library not loaded, Reason: image , dyld: Library not loaded: @rpath/GoogleInteractiveMediaAds.framework/​GoogleInteractiveMediaAds. Referenced Reason: image not found. Xcode is 8.3.1. iOS -App Crash on Launch dyld: Library not loaded, Reason: image not found Showing 1-25 of 25 messages

"Dyld: Library not loaded" -error when launching app, a dyld: Library not loaded: @rpath/libzzip.13.dylib Referenced from: Reason: image not found Abort trap: 6. This is how my CMakeLists.txt 

Comments
  • If you still has problem use method from this topic
  • @trojanfoe can you please explain here what is the exefile is it be a tool exec file path ? isnt it ?
  • If this is my error: dyld: Library not loaded: /usr/local/homebrew/lib/libboost_system-mt.dylib Referenced from: /Users/jordann/Documents/Games/TUO_OSX/./tuo-2.4.5 Reason: image not found Trace/BPT trap: 5 Can someone help me then what to fill in after $ install_name_tool
  • @JordannGross Ask a new question.
  • Actually the better way is to use DYLD_LIBRARY_PATH to modify the search path. The other answer has got this.
  • 'exefile': No such file or directory
  • what should i add ? there's a lot of files
  • Solved it for me
  • What is this doing, though?
  • @diegoaguilar this is reinstalling node using homebrew. Probably another installation broke node path. Also worked for me.
  • This answer is the most generic and gets to the point: if you have custom/user libs, then this is the way to go.
  • It may seem stupid, but I wonder what value should I set DYLD_LIBRARY_PATH to?
  • @Caesar Set it to the directory of wherever the dylibs you're trying to link are located.
  • This should be accepted as the answer. The other one with higher votes are meaningless.