Library not found for -llib. (clang: error: linker command failed with exit code 1 (use -v to see invocation))

c++ clang: error: linker command failed with exit code 1 (use -v to see invocation)
unity clang:-1: linker command failed with exit code 1 (use -v to see invocation)
showing all messages : linker command failed with exit code 1 (use -v to see invocation)
showing all messages :-1: linker command failed with exit code 1 (use -v to see invocation)
showing recent messages :-1: linker command failed with exit code 1 (use -v to see invocation)
showing recent errors only : linker command failed with exit code 1 (use -v to see invocation)
ld: library not found for clang: error: linker command failed with exit code 1
clang error linker command failed due to signal use to see invocation

I am working on a project that was previously done and uploaded on app store.When I run this app in Xcode 5.0 it is working fine but when I run this on Xcode Version 5.1.1 (5B1008) I am getting Linker error on both device and simulator.

Error Message- Library not found for -llib. (clang: error: linker command failed with exit code 1 (use -v to see invocation)).

I have searched a lot but I didn't get any thread about Library not found for -llib error. Is there anything I have to change in build settings to resolve this?

Xcode: ld: library not found for -lAFNetworking, xcode clang afnetworking cocoapods ld Check your Header Search Paths and Library Search Paths, 1) Install cocoapods-deintegrate project: I tried to build .xcodeproj file but it failed giving the library not found error. Use 'Command B' to build this pod, then again select your target scheme and run. Operating System and version: MacOS Mojave 10.14.4 Compiler: CLion2018 PCL Version: 1.9.1 When I want to complier the PCL project, there are kinds of errors, for example: clang: error: linker command failed with exit code 1 (use -v to se

TL;DR: I ran make in the wrong directory so the paths were messed up.

Problem:

>make
linking ../build/release/yubikey-personalization-gui
/usr/x86_64-suse-linux/bin/ld: cannot find -llib
...

I ran into this when compiling the Yubikey Personalisation Tool. I tracked down the -llib call in my Makefile which looked like this:

...
LINK = @echo linking $@ && g++
...
LIBS = $(SUBLIBS)  -L/usr/lib64 -L../lib/release -llib -lyubikey -lykpers-1 -lQtGui -L/usr/lib64 -L/usr/X11R6/lib -lQtCore -lpthread 
...
$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)

So it was setting a variable called LINK which would print "linking" and then call g++, which is the compiler. Then it set the var LIBS which would hold the ominous -llib. Then it composes and runs the command $(LINK) ... $(LIBS). Which runs g++ with the parameter -llib.

And what does that do? Turns out -l<something> is telling the compiler to use the something-library. So it asks for the library called lib here. Which is strangely generic. I figured out that the sources came with a directory called lib/, which was at ../lib.

So starting make from a directory higher up fixed it.

pods issue, linker command failed with exit code 1, I faced similar problem in my project. After hours of searching I found that in GENERAL settings of the project in section "Linked Frameworks  [SOLVED] Xcode 5- clang: error: linker command failed with exit code 1 (use -v to see invocation) | iOS Knowledge Base

You should remove libstdc++ from other linker flags in your xcode project

https://stackoverflow.com/a/53103383/1344237

'Linker command failed with exit code 1' when using Google , Fortunately you can use Google Analytics with BitCode enabled, but it's a bit cocoapod as of this writing still does not support BitCode. See here This solved the "Apple Mach O, Linker Command failed with exit code 1" error. file not the project file from xCode Project menu when working with pods. I am trying to install and run a this project. It is written in C++ and R. I follow the instructions and when I type the make command, I get this error: R CMD SHLIB src/C/util.c src/C/

Built for macOS not UIKit for Mac |Apple Developer Forums, Hi I've started looking at running my iPad app in macOS 10.15 using of the libraries I use at link time are compiled for macOS and not "UIKit for Mac". I can'​t find any documentation about this - does anyone have any I have to get OpenSSL working. clang: error: linker command failed with exit code 1. clang: error: linker command failed with exit code 1 (use -v to see invocation) If you can say anything about then it would be really helpful. This comment has been minimized.

Xcode "fails with exit code 1", This is the line that describes exactly what is wrong: ld: duplicate symbol _main in​  This is the complete error: ld: library not found for -lstdc++.6 clang: error: linker command failed with exit code 1 (use -v to see invocation) I have no idea what is this about, I'm using Xcode 10 beta, and iOS 11.4.1, I have no "pods" project or anything like that, when I try to run the command: pod install. I get the command not found.

Linker command failed with exit code 1, I am working on Xcode 8.2.1 @, to build a indesign plugin . Below is the linker error trace which i get , when I try to build my project. exit code 1 is not very specific. Usually this is a result of project misconfiguration, so posting your project here (or a sample project that reproduces the issue) is very helpful to us. Usually this is a result of project misconfiguration, so posting your project here (or a sample project that reproduces the issue) is very helpful to us.

Comments
  • Thanks! Was stuck on a similar iOS library link error, it helped. :)
  • it's now 2016 and this topic frees me out from all the headache! Should mark this as an answer