iOS 11 iPhone X simulator UITabBar icons and titles being rendered on top covering eachother

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Anyone having issue with the iPhone X simulator around the UITabBar component?

Mine seem to be rendering the icons and title on top of each other, I'm not sure if I'm missing anything, I also ran it in the iPhone 8 simulator, and one actual devices where it looks fine just as shown on the story board.

iPhone X:

iPhone 8

I was able to get around the problem by simply calling invalidateIntrinsicContentSize on the UITabBar in viewDidLayoutSubviews.

-(void)viewDidLayoutSubviews
{
    [super viewDidLayoutSubviews];
    [self.tabBar invalidateIntrinsicContentSize];
}

Note: The bottom of the tab bar will need to be contained to the bottom of the main view, rather than the safe area, and the tab bar should have no height constraint.

iphone x simulator tabbar display issues |Apple Developer Forums, Its a pretty simple layout, a table view and a tabbar, using autolayout and i was using all the new safe area features in ios 11 and xcode 9, /ios-11-iphone-x-​simulator-uitabbar-icons-and-titles-being-rendered-on-top-coveri. [ Natty] iphone iOS 11 iPhone X simulator UITabBar icons and titles being rendered on top covering eachother By: Rushabh 0.5; [ Natty ] json keyboard shortcut customizing in visual studio 2013 By: SouravOrii 0.5 ;

Answer provided by VoidLess fixes TabBar problems only partially. It fixes layout problems within the tabbar, but if you use viewcontroller that hides the tabbar, the tabbar is rendered incorrectly during animations (to reproduce it is best 2 have 2 segues - one modal and one push. If you alternate the segues, you can see the tabbar being rendered out of place). The code bellow fixes both problems. Good job apple.

class SafeAreaFixTabBar: UITabBar {

var oldSafeAreaInsets = UIEdgeInsets.zero

@available(iOS 11.0, *)
override func safeAreaInsetsDidChange() {
    super.safeAreaInsetsDidChange()

    if oldSafeAreaInsets != safeAreaInsets {
        oldSafeAreaInsets = safeAreaInsets

        invalidateIntrinsicContentSize()
        superview?.setNeedsLayout()
        superview?.layoutSubviews()
    }
}

override func sizeThatFits(_ size: CGSize) -> CGSize {
    var size = super.sizeThatFits(size)
    if #available(iOS 11.0, *) {
        let bottomInset = safeAreaInsets.bottom
        if bottomInset > 0 && size.height < 50 && (size.height + bottomInset < 90) {
            size.height += bottomInset
        }
    }
    return size
}

override var frame: CGRect {
    get {
        return super.frame
    }
    set {
        var tmp = newValue
        if let superview = superview, tmp.maxY != 
        superview.frame.height {
            tmp.origin.y = superview.frame.height - tmp.height
        }

        super.frame = tmp
        }
    }
}

Objective-C code:

@implementation VSTabBarFix {
    UIEdgeInsets oldSafeAreaInsets;
}


- (void)awakeFromNib {
    [super awakeFromNib];

    oldSafeAreaInsets = UIEdgeInsetsZero;
}


- (void)safeAreaInsetsDidChange {
    [super safeAreaInsetsDidChange];

    if (!UIEdgeInsetsEqualToEdgeInsets(oldSafeAreaInsets, self.safeAreaInsets)) {
        [self invalidateIntrinsicContentSize];

        if (self.superview) {
            [self.superview setNeedsLayout];
            [self.superview layoutSubviews];
        }
    }
}

- (CGSize)sizeThatFits:(CGSize)size {
    size = [super sizeThatFits:size];

    if (@available(iOS 11.0, *)) {
        float bottomInset = self.safeAreaInsets.bottom;
        if (bottomInset > 0 && size.height < 50 && (size.height + bottomInset < 90)) {
            size.height += bottomInset;
        }
    }

    return size;
}


- (void)setFrame:(CGRect)frame {
    if (self.superview) {
        if (frame.origin.y + frame.size.height != self.superview.frame.size.height) {
            frame.origin.y = self.superview.frame.size.height - frame.size.height;
        }
    }
    [super setFrame:frame];
}


@end

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There is a trick by which we can solve the problem.

Just put your UITabBar inside a UIView.

This is really working for me.

Or you can follow this Link for more details.

How To Solve The Most Common Interface Problems When , Anyone having issue with the iPhone X simulator around the UITabBar component? UITabBar icons and titles being rendered on top covering eachother Mine seem to be rendering the icons and title on top of each other, I'​m not sure if I'm Note: The bottom of the tab bar will need to be contained to the bottom of the  7 iOS 11 iPhone X simulator UITabBar icons and titles being rendered on top covering eachother Dec 14 '17 5 Change color of png in buttons - ios Feb 15 '17 5 Newly saved Backbone model does not appear in collection after fetch Jun 13 '13

override UITabBar sizeThatFits(_) for safeArea

extension UITabBar {
    static let height: CGFloat = 49.0

    override open func sizeThatFits(_ size: CGSize) -> CGSize {
        guard let window = UIApplication.shared.keyWindow else {
            return super.sizeThatFits(size)
        }
        var sizeThatFits = super.sizeThatFits(size)
        if #available(iOS 11.0, *) {
            sizeThatFits.height = UITabBar.height + window.safeAreaInsets.bottom
        } else {
            sizeThatFits.height = UITabBar.height
        }
        return sizeThatFits
    }
}

Status bar color not changing ios react native, Learn how to adapt your existing iOS app to support iPhone X edge-to-edge screen by bar height is different from all previous iPhone, this causes Label-A to be What we need to do next is to update the top constraint of Label-A by setting up a Now when you try to run the app on iPhone X simulator, you will be able to  When an app is running on iPad (or iPhone landscape), the new behavior for UITabBar on iOS 11 is that the text appears to the right of the icon rather than below it. See attached screenshots of ESTabBarController sample app running on iOS 11 simulator, this is with the mixed style of ESTabBar and UITabBar:

I added this to viewWillAppear of my custom UITabBarController, because none of the provided answers worked for me:

tabBar.invalidateIntrinsicContentSize()
tabBar.superview?.setNeedsLayout()
tabBar.superview?.layoutSubviews()

Development Tutorial for iPhone X, In Runner, you simply Tab twice to get to Insert, then type iPhone X Status, for example, Let's make the top app bar match the Shrine brand by changing its color, iOS. Getting started $ npm install react-native-photo-gallery --save Sep 20, the module rendered. react-navigation iOS 11 Navigation Bar with Large Title. Using iOS 11 safeAreaLayoutGuide, the bottomAnchor is the bottom edge of the view on iPhone 8-, and the top of the homer indicator area on iPhone X. Because I want to constrain a view to the TOP of the UITabBar, I set safeAreaInset.bottom to tabbar.frame.size.height.

Design for iPhone X, In this iPhone X tutorial, you'll learn how to update an existing app and In portrait, the status and navigation bars occupy 88 pts, or 140 pts for large titles. to create different images just for iPhone X, and you want to cover the view, This seems to be an iOS 11 bug: the same thing happens when the  « first day (542 days earlier) ← previous day next day → last day (662 days later) »

We're going to cover the Navigation Bars, Icons, Table Cell and Tab Bars in Design In the official iOS 11 iPhone X template that you've downloaded, you can find design, Navigation Bars are getting taller and capable of inserting larger title. margin from the top of the container and then, stack the other two texts layers  ios 11 iphone x simulator uitabbar icons and titles being rendered . i was able to get around the problem by simply calling invalidateintrinsiccontentsize on the uitabbar in viewdidlayoutsubviews. Get Price

Xcode 11 supports development for devices running iOS 13.1. Xcode 11 supports on-device debugging for iOS 8 and later, tvOS 9 and later, and watchOS 2 and later. Xcode 11 requires a Mac running macOS Mojave 10.14.4 or later. Note. Fixed an Asset Catalog bug that prevented named colors from being found at runtime when running on iOS 11. (54325712)

Comments
  • My similar issue: the selection indicator image view sinks in the tabBar view about 16 points in iPhone X.
  • FYI - this is unfortunately not fixed in Xcode 9.2beta
  • This is a uikit bug that still exists. Constraints have to be set up just right. See my answer below!
  • I had issues like that Check this answer stackoverflow.com/a/53524635/5441253
  • I've got a tab bar with no height constraint, constrained to the Bottom Layout Guide, and this did not work for me. Any other ideas?
  • Not working when homeVC present VC A, then dismiss A, and push VC B from homeVC. This is a workaround stackoverflow.com/a/47225653/1553324
  • Adding this method combined with pinning the tab bar to the bottom of its superview (not the safe area) worked for me.
  • I also needed to add [self.view layoutIfNeeded].
  • This works but I learned I must also pay attention to the sizes of the images in the tab bar buttons. In landscape mode (on compact devices, but not iPad and iPhone Plus models), the system uses a compact tab bar which is supposed to have smaller images that you can set with the landscapeImage property of the tab bar button. Recommended sizes are in [Apple HIG's] (developer.apple.com/design/human-interface-guidelines/ios/…) under Custom Icon Size
  • Complete solution. Thanks.
  • Thank you for your answer. But how do you use it in a UITabBarController class ?
  • @Jojo, given how much code is needed to populate tabbar via code, I always create uitabbarcontroller using storyboards. There you can assign custom class for tabbar. Hope this helps.
  • This work perfectly fine... Thanks bro
  • this issue doesn't occur on real device I've tested this on iPhone11 pro iOS 13